SPYRAL Resort
Spell Field

SPYRAL Resort

  • Archetype:
  • SPYRAL

  • View:
  • 3969




Your opponent cannot target other "SPYRAL" cards you control with card effects. Once per turn: You can add 1 "SPYRAL" monster from your Deck to your hand. Once per turn, during your End Phase, shuffle 1 monster from your Graveyard into the Deck or destroy this card.




 
 
AI Power Analysis
Searcher/TutorConfidence: MediumEvaluated Oct 8, 2026
60± 8/ 100
Power Score
Intrinsic 58
Deck 62

SPYRAL Resort — Power Evaluation

Final Score: 60 ± 8 · Confidence: Medium

  • Intrinsic: 58 · Deck: 62 · Meta: provisional
  • Primary role: Searcher/Tutor · Secondary: Floodgate/Control

Why it scores here

SPYRAL Resort scores on two text-verified effects: a once-per-turn search of a SPYRAL monster from the Deck, and a targeting shield for other SPYRAL cards you control. Its 400-of-400 deck presence and 3-copy typical count confirm it is a reliable, cheap, consistently run piece, but that frequency is credited only through deckbuilding and accessibility, not as proof of raw strength. Its ATK/DEF is 0 and it is not a material body, so those axes earn nothing. No combo data was supplied, so combo conversion rests on text alone and is held near the middle.

Axis scores

Axis Score Evidence
Accessibility 70 Three copies run in 366 of 400 decks, and the search is repeatable each turn once the field is live (decks, verified; the live-turn repetition is inferred from text).
Combo & Conversion 45 No combos were supplied, so the card converts to a SPYRAL monster via search but does not build a board by itself (inferred from text only).
Resource Economy 70 The search adds one card from the Deck each turn and the End Phase option can refuel the GY into the Deck, giving a sustained positive economy (verified text, inferred net value).
Effect & Interaction 60 The shield stops targeting by card effects against other SPYRAL cards, which is a meaningful but narrow defence that does not cover non-targeting effects (verified text, inferred scope).
Material Utility 10 A Field Spell with no level, ATK or material role, so it cannot serve as material (verified from card type).
Resilience & Flexibility 50 Its protection covers other SPYRAL cards, not itself, and the card itself is exposed to field-zone interaction that the evidence does not cover (inferred; field exposure is speculation).
Deck-Building Efficiency 75 A single-copy field slot with no garnet or lock beyond the SPYRAL theme, run at 3 copies in most decks (observed from deck data and verified text).

Calculation

Weight profile: 0.7 Searcher/Tutor + 0.3 Floodgate/Control. Intrinsic ≈ 58, Deck ≈ 62, Meta = provisional. Modifiers: none. Final formula: 0.40*Intrinsic + 0.60*Deck

Strengths

  • Repeatable once-per-turn search of a SPYRAL monster, giving steady card flow
  • Shield against targeting by card effects for other SPYRAL cards you control
  • Cheap to run: one slot, typically 3 copies, with no garnet or self-lock in the text
  • Central to the SPYRAL shell: 400 of 400 sampled decks run it and its top partners are SPYRAL engine pieces

Weaknesses

  • Zero combo data supplied, so its board-building conversion is unverified
  • Protection covers only targeting by card effects; it does not stop non-targeting effects
  • Does not protect itself and does nothing without SPYRAL monsters to search or shield
  • Only the SPYRAL-named cards gain value, so it adds little outside a SPYRAL shell

Counters / choke points

  • Non-targeting effects, which the shield does not stop
  • Field-zone interaction aimed at the Field Spell itself (role of such cards not in the evidence)

Best use

Searcher/Tutor with targeting shield for the SPYRAL engine. Decks: SPYRAL (archetype 666), SPYRAL (archetype 177). Suggested copies: 3.

Evidence & gaps

  • Verified: Once per turn, add 1 SPYRAL monster from Deck to hand (card text); Opponent cannot target other SPYRAL cards you control with card effects (card text); Once per turn in End Phase, shuffle 1 monster from GY into Deck or destroy this card (card text); 400 of 400 sampled decks run it; 366 at 3 copies (deck data)
  • Observed: Top partners co-occur at 89-95% with SPYRAL engine cards (deck data); 136 SPYRAL-labelled decks and 213 decks under other archetype labels run it (deck data); Inclusion 100% across 6 StatisticsCard archetypes; not used to raise the score (usage statistics)
  • Inferred: Search repeats each turn, giving sustained card flow; Shield is narrow: it does not stop non-targeting effects; Net economy is positive over several turns
  • Data gaps: No combos supplied, so combo conversion is text-only inference No banlist token; assumed 3 copies (unlimited) No ruling or interaction data for the shield against non-card effects No evidence on field-zone destruction or other removal aimed at the Field Spell











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